So Now We Know What Universal's Asteroids Movie is About
We've all scoffed at the prospect of Universal's plans to turn the classic arcade game Asteroids into a movie. But when IGN caught up with producer Lorenzo di Bonaventura, he had some interesting things to say regarding the 2D triangle and polygonal blobs. "It's funny because people say there's nothing in the game, but that's not entirely right," he said. "I was attracted to Asteroids, plain and simple, because I think what it tells you is that there's going to be this big thing in space. We've crafted a really strong, deep mythology for the thing." Di Bonaventura goes on to explain the story that they came up with for this.
Here's their story idea: "Without divulging too much about it, it's two lead characters -- two brothers -- who have to go through a seminal experience to figure out their relationship, against this huge backdrop."
And for those of you not quite gleaning the Asteroids-like point-and-shoot connection, well, Bonaventura went on to say: "you'd better have some guys in spaceships blowing stuff up or else you haven't honored the fun of Asteroids." Damn straight. All I know is that this has me excited, albeit reservedly so. These are the exact adaptations that I like to see, though. Properties that are so simple that any story can be mapped on top of them. And, come on, it's going to be set in space! Hopefully we'll see more of the short-range teleportation that the game used, too. As long as I don't have to load a quarter into my seat, I'll be there.