WB's Nightmare Remake Was Almost 3D, But Director Resisted
I feel like I've been writing nothing but news about 3D over the last few days. Even though a backlash seems to be growing, Hollywood is still exploding with 3D fever, converting more and more movies into 3D as fast as they can. On the flip-side, one movie that we won't (thankfully) see in 3D this year is Platinum Dunes' A Nightmare on Elm Street remake, due out next weekend. The reason? Director Samuel Bayer, who is making his feature directorial debut on this after working in commercials, resisted when the studio tried to convert it. "We pushed back," Bayer told the LA Times (discovered via SlashFilm) in a new article about 3D.
"Some high-profile filmmakers have been famously concerned about conversion, which takes footage that was shot in 2-D and turns it into 3-D. When New Line initiated several conversations about converting A Nightmare on Elm Street to 3-D, "we pushed back," says director Samuel Bayer. "This was shot in 2-D and was meant to be shown in 2-D." He added, "Just like I don't want to see a lot of great movies remade" — alluding to the other Hollywood vogue — "I don't want to see a lot of them in 3-D."
Couldn't agree more! A bit later on, the article mentions an interesting tidbit about the now dead Friday the 13th sequel that Platinum Dunes was originally planning to shoot in 3D for release this fall. "In a script for a potential Friday the 13th sequel, for instance, a kill scene was written involving a body on a zipline because the idea of a body sliding full-speed toward the audience was deemed particularly effective in 3D." Thank goodness that project is dead, because that sounds like it would've been just plain awful to see. I don't know if everyone agrees, but I am very glad that Bayer resisted. We really do need more filmmakers who will stand up to studios and proclaim that if it "was shot in 2-D," it's "meant to be shown in 2-D." You tell ’em, Bayer!