Michael Bay Developing & Possibly Directing Ubisoft's 'Ghost Recon'
Director Michael Bay has been introducing audiences to some of the new Transformers like the Autobot Hound and new designs for familiar heroes like Bumblebee and Optimus Prime, but following the blockbuster sequel (which will be his last film in the franchise before handing off the series to a new director), the explosive filmmaker already has another gig lined up. Variety reports Bay has signed on to develop Ubisoft's video game, Tom Clancy's Ghost Recon, into a feature film. In addition, Bay also has his eye on directing the adaptation depending on how the film moves through development. More below!
For those who aren't familiar with the Ghost Recon video game franchise, it's inspired by the novels of Tom Clancy and follows "a fictional unit of the U.S. Army Special Forces that essentially operates as the President’s private army, using the latest technology to infiltrate and take down threats around the world without leaving any traces behind that they exist." There are nine titles that have sold over 24 million copies worldwide. Unlike most other video game movies, Ubisoft is making sure they take more control in how the games are adapted to film "with an eye toward maintaining the DNA of the games while telling a brand new story not based on what gamers have already played."
A taste of Ghost Recon with a short directed by Francois Alaux & Herve de Crecy, produced by Ridley Scott:
Right now the search is on for a writer with Bay developing the project through his Platinum Dunes production banner. If the script should tickle Bay's fancy, then he might step up to direct. Ubisoft says they're interested in Bay because "he is a master at action movies." But just because this is a video game adaptation from the director of Armageddon and Transformers, don't expect any out of this world storylines. Jean Julien Baronnet, CEO of Ubisoft Motion Pictures says, "It’s a small team with very strong personalities and very specific skill sets. They’re using weapons nobody knows about but it’s very grounded. It’s not sci-fi.” Video game adaptations have proven to be a challenge for many directors, but maybe Bay can crack the genre if he should end up getting behind the camera.