Ben Foster Reveals His 'Warcraft' Role as Medivh the Magical Mage
Production on the Warcraft movie from Moon and Source Code director Duncan Jones is already finished, and focus has moved to the extensive post-production process that will include tons of visual effects. With the exception of knowing that the cast includes Ben Foster (3:10 to Yuma), Toby Kebbell (Dawn of the Planet of the Apes), Rob Kazinsky ("True Blood"), Paula Patton (Deja Vu), Dominic Cooper (Need for Speed) and Travis Fimmel ("Vikings"), we don't really know anything about the film other than it's based on the popular MMORPG video game (plus we've seen some concept art). Thankfully, one of the film's stars just gushed details about his character, and should be pleased to here what he said. Read on!
Ben Foster recently spoke with IGN where he was asked about his character, and he said:
"The character in Warcraft that I play is named Medivh. He's a mage, which is essentially a sorcerer. He came up in a time protecting an area, and the way he protected this area was through magic. As peace returned to this land he took a break. He hung up his staff, so to speak, or let his guns get dusty. We meet him as his friends are returning asking for his help in a battle."
Foster could have stopped there, but he went on to hype Jones approach to the film saying:
"What's exciting about Duncan Jones' take on this video game is that it shows both sides of the war. It shows both sides of a conflict, which is exciting to me. It's not just a video game turned into a movie. It's asking, hopefully, an important question of, where do we limit our compassion for what we consider to be the bad guys?"
And as some bonus excitement, Foster went out of his way to praise the visual effects work that's already being done, especially the motion-capture performance of several characters that he interacts with:
"The way that they're pushing motion-capture -- I just saw some of the test footage -- it's unlike anything I've ever seen. It's performance-capture. Mine's not, but there are interactions with a lot of characters that are. There are a lot of different kinds of creatures in this picture that I interact with. It pushes it to the next level. It's going to be one helluva 3D event."
If you're one of those who doesn't have much familiarity with World of Warcraft, you're not alone. There will be plenty of mainstream audiences who will be learning about these characters and this world just like any other original fantasy or sci-fi that doesn't have established intellectual property. It'll be interesting to see how a game with such an expansive world is adapted into a feature length film. Legendary Pictures hopes this will launch a new franchise, but that's up to the audiences who may or may not turn up for the film when it hits theaters on March 11th, 2016 after smartly moving away from Star Wars: Episode VII.