Impressive CGI Featurette from ILM for Duncan Jones' 'Warcraft' Movie

May 17, 2016
Source: YouTube

Warcraft Featurette

"Yes, we can pull these orcs off." Universal has released a new featurette profiling the work VFX studio ILM did on Duncan Jones' Warcraft movie, which is mostly CGI considering the Orcs are humans performing on set with motion capture rigs. ILM says their facial capture technology for this movie is groundbreaking, and pushes the boundaries of filmmaking beyond what we've seen with Avatar and the recent Planet of the Apes movies. A couple of movie websites recently visited ILM to see first hand what they're doing, but for everyone else, there's now a video featurette out that shows and discusses some of this technology. It's very impressive to see how much they're really challenging themselves with this movie, and I'm excited to see it. As I've been saying all along - seeing the final fully rendered version of this movie is going to look incredible.

Here's the new ILM making of featurette for Duncan Jones' Warcraft movie, from YouTube:

Here's some of the side-by-side comparison images released by ILM for the movie, via SlashFilm:

Warcraft - Orc Side-by-Side Comparisons

Warcraft - Orc Side-by-Side Comparisons

Warcraft - Orc Side-by-Side Comparisons

Warcraft - Orc Side-by-Side Comparisons

Warcraft - Orc Side-by-Side Comparisons

You can still see the third full trailer for Duncan Jones' Warcraft here, plus the latest TV spot here.

As for the story in Warcraft, it will follow Anduin Lothar facing off against Durotan, the two human and orc heroes from the original real-time strategy games, before World of Warcraft was even created. The film will largely focus on the Eastern Kingdoms of Azeroth. Blizzard Entertainment and Legendary Pictures present Warcraft, a 3D epic adventure of world-colliding conflict directed by Duncan Jones (Moon, Source Code), written by Charles Leavitt and rewritten by Duncan Jones. Produced by Charles Roven, Thomas Tull, Jon Jashni and Alex Gartner. The cast: Ben Foster, Travis Fimmel, Paula Patton, Toby Kebbell, Rob Kazinsky, Dominic Cooper, Daniel Wu and Clancy Brown. Universal will release Warcraft starting June 10th, 2016.

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  • Why didn't they go full prosthetics ? Why! And don't bring this "Orcs are too big to use prosthetics' arguments. They can make them bigger with the magic of vfx.
    • KilliK
      because they would horrible with prosthetics and the performance of the actor would have been lost under that mountain of plastic. CGI mocap was the best way to realize them.
      • A smart mix of prosthetics and mo-cap would have been the ideal choice...to me of course. I'm still not convinced by this cartoonish look.
        • KilliK
          yeah, I heard the same thing about the Navi when Avatar was about to come out...
          • Well... I was impressed by the first pictures of Avatar. and I am still impressed by the graphics. I can't say the same for this WoW. I'm not hating just for the sake of hating. I really want it to be good. But just compare those two pictures and tell me you don't see any difference quality wise. avatar 2009: www(dot)audiovideohd(dot)fr/i/imgs/9742-5(dot)jpg WoW 2016: heyuguys(dot)com/images/2016/03/Warcraft(dot)jpg Oh, And I really hate this " Yellow" tint.
          • Jono
            I don't see much difference. Why is the second picture of lower quality that the first? They both look realistic to me. Look at that texture.
          • Well, I can see.
          • Jono
            You still haven't shown me what that difference is. The only difference that I can see is that the one has some non-human facial features (2 giant tusks jutting out) but otherwise the cgi looks great. Very detailed.
          • Well, perception is a very subjective matter. So I can't argue with you on that.
          • Devid
            The second one looks definitely better. But of course it is pretty hard to compare. First because of different image quality. Second because one show much more human like face.
          • Human like faces created by cgi are harder to fool people than any other creatures. Whixh picture has better resolution?
          • RAW_D
            That image from WoW may not be the final polished movie version (hopefully) and that image from Avatar most likely is... but even still, there's a tremendous difference in detail, Avatar being the better one.
    • Devid
      This would look very rigid and overall bad and would ruined this movie !
  • All that work and talent and yet..it still looks like a video game. I guess there is no subtle way of doing Warcraft. However, a massive fan of Jones and he is obviously very talented. I will for sure give him my money to support him even tho I might cringe once or twice. 😉
    Oh man...I am really starting to get a feeling this is going to bomb, big time. No one I know is excited for it...
  • The characters are quite bizarre looking, but I'm still up for checking it.
  • TheOct8pus
    The still from Avatar looks 100% more realistic than the Warcraft still...
  • TheOct8pus
    If this movie flops, it's not Duncan Jones' fault. The guy is extremely talented, and a champion of nerds around the world....it's just that this movie is too much....just too much....
  • naundob
    This Universal guys know how to sell a movies - NOT! It's like D. Copperfield entering the stage: "Before I show you my greatest trick let me first tell you how I cheat ... and now have a nice evening!"
  • RAW_D
    I know everyone here is ragging on the CGI being too cartoony, but man, the eyes! THE EYES ARE SO EXPRESSIVE! That's what conveys emotions! I wish the rest of the CGI matched the eyes and hair, but it doesn't really seem too. I'm really hoping this movie pans out (And I'm not really even a Warcraft fan). I'm gonna give it a go in 3D in the theater. I'll let you know if it's worth it.
    • You know why the eyes are so expressive ? Because they switched the eyes. They put CGI eyes on actors faces and vice versa. Nice trick.
  • The orcs look like clay with real eyes.
  • TheOct8pus
    Warcraft: Trolls vs. Nerds




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