'Mama' Director Andrés Muschietti Boarding 'Shadow of the Colossus'

September 4, 2014
Source: Deadline

Shadow of the Colossus

Once slated to be at the helm of Universal's reboot of The Mummy, the studio's Mama director Andrés Muschietti will enter the realm of fantasy at Sony Pictures instead. Deadline has word that Muschietti will be at the helm of the video game adaptation Shadow of the Colossus, a project that has been in the works since 2009. Back in 2012, Chronicle director Josh Trank was brought on board the project, but it looks like he's fallen away. Muschietti will also oversee a new script from Seth Lochhead, who wrote the action thriller Hanna (a revisionist fairytale of sorts), and we're glad the director ended up with this film.

The story takes place an ancient land where creatures the size of mountains roam the majestic landscape. Bound to the land, these creatures hold a key to a mystical power of revival--a power you must obtain to waken a loved one. And so one man decides to fight these 16 Colossi all coming from the ground, air and sea. But is he only on a noble pursuit to bring back his lover, or has he made a deal with the devil and is being used? It's no surprise Trank is too busy to take on this film now that he's busy with Fantastic Four and also has a Star Wars spin-off lined up. But his loss is Muschietti's (and hopefully our) gain. Sound good?

Find more posts: Development, Movie News



This could make for a beautiful movie. Make it a trilogy so each Colossus can have a decent amount of screen time. The 13th Colossus Phalanx would look epic in imax if they follow the story faithfully. The game was amazing and each Colossus killed was an emotional moment...if they can translate that feeling of "Did I kill something innocent" to the big screen then I am down. As for the role of Wander I say cast Domhnall Gleeson or Sung Kang (Han from F&F).

Xerxexx on Sep 4, 2014


Sorry but just because a game is beautiful does NOT mean it'll make a beautiful movie. This game is a lone, solitary and singular experience. It's one man against the world, against 13 giants. It's quiet and restrained even in it's grandeur. It's successes come from a sense of achievement from you, the player and you figure out these mammoth puzzles. Turning it into a film that mirrors the game exactly would be a weird film to be sure and it's not really a film I'd want to see. One guy, who says nothing, who has no back story, who's relationship to this mystery woman who also says nothing... It's a pretty blank canvas and there's a lot of room to fill it with shit.

Kento on Sep 4, 2014


Well films with minimal dialogue aren't doomed, a lot of Wall-E had no dialogue. I'm guessing they'll play up the pursuing force a little more, as well as the voice speaking to the mc, since there's no real reason he can't speak. I almost want it made just so I can hear their score...

OfficialJab on Sep 5, 2014


SHADOW OF THE COLOSSUS was my favorite PS2 game. I would love it if like 80 percent of the film was a Colossus fight.

DAVIDPD on Sep 4, 2014


Only ever played the game ICO which was super good, always loved the look of SOTC though. Maybe it would work as a movie, but it's quite dreamy looking and lightly coloured, I wonder if a director could actually make the film work without making it all dark.

Carpola on Sep 4, 2014

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